GBDA 229 Project
Contributed:
- Idea Generation
- Executed the design sketch
- User-Testing of interfaces
-Basic scrolling and selection gestural design
- Collaboration with team mate on gestural design
For this project, we started out working individually on creating an application, interface, or interactive design for a location in Stratford. This required you to collect qualitative and quantitative data on the specific space through journey maps, demographics of customers and what people ordered. In this project, I chose to focus on Revel Cafe, a local coffee shop in Stratford. I then had to display and present my findings in an infographic. After the individual portion of this project, the class got put in teams based on location. We then had to mesh our original high-fidelity prototypes together and design an interface, app or interactive design for Stratford in 50 years.
As a team we did a design sprint involving the use of "Impact Cards" to come up with a scenario and design parameters. The scenario we got for Stratford in 50 years was; global warming causing rising water levels and a superbug killed off the elderly population causing Stratford property prices to drop making Stratford an up and coming tech town. The only restraint for our persona was it needed to be someone who is at least 10 years younger or older than 20. Our idea that we can up with in the ideation process was hologram technology using block chain that would replace large technology such as laptops.
It was a struggle to design something that we have not experienced designing before. How do you design a hologram? I designed a sketch of what the “home page” of the hologram interface could potentially look like and how you can scroll and select through apps using gestures. This turned into the bedrock of our design. I also collaborated closely with another team member on gestures that can be used for typing. We tested on a group with low fidelities to see how they would type without a keyboard and found that typing with tapping different parts of your finger for different parts of the alphabet would save the most personal space and maintain efficiency while typing. The next struggle was deciding how we could present the hologram? We decided to hone in on designing an onboarding experience to teach a person who is 13-year-old or has never used this interface before how to type. A team member made the high fidelities. We presented this interface by using the projector on the fence outside of Revel Cafe. Using projector and Powerpoint as our interface, this way we could control the screens while the hologram was being projected. Creating an effect that the user was actually typing with their hand.